From 3ea4bd91a817b6f64893bc0a52cf092c09b859be Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 13 Apr 2018 13:08:16 +0200 Subject: [PATCH] No more Lost Mountains in quotient Jungle etc. --- bigstuff.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/bigstuff.cpp b/bigstuff.cpp index 500bf69d..983d58fb 100644 --- a/bigstuff.cpp +++ b/bigstuff.cpp @@ -1167,6 +1167,9 @@ void buildCamelotWall(cell *c) { } void moreBigStuff(cell *c) { + + if(quotient) return; + if(c->land == laPalace && !euclid && c->master->alt) { int d = celldistAlt(c); if(d <= PRADIUS1) generateAlts(c->master); @@ -1292,7 +1295,7 @@ void moreBigStuff(cell *c) { } } - if((c->land == laOvergrown && !euclid) || c->land == laClearing) { + if((c->land == laOvergrown && !euclid) || c->land == laClearing) { if(euclid || (c->master->alt && (tactic::on || c->master->alt->distance <= 2))) { if(!euclid) generateAlts(c->master); preventbarriers(c); @@ -1305,7 +1308,7 @@ void moreBigStuff(cell *c) { } } - if((c->land == laJungle && !euclid) || c->land == laMountain) { + if((c->land == laJungle && !euclid) || c->land == laMountain) { if(euclid || (c->master->alt && (tactic::on || c->master->alt->distance <= 2))) { if(!euclid) generateAlts(c->master); preventbarriers(c);