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Big change: spatial_embedding option
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@@ -796,7 +796,7 @@ EX void generateSnake(cell *c, int i, int snakecolor) {
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c2 = c3;
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c2->monst = moHexSnakeTail; c2->hitpoints = snakecolor;
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int t = c2->type;
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if(hybri) t -= 2;
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if(mhybrid) t -= 2;
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i = (j + (t%4 == 0 ? t/2 : (len%2 ? 2 : t - 2))) % t;
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createMov(c2, i);
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if(!inpair(c2->move(i), cpair)) {
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