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rulegen:: w_near_solid
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@ -59,7 +59,7 @@ EX int states_premini = 0;
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#if HDR
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/** change some flags -- they usually make it worse */
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static const flagtype w_numerical = Flag(1); /*< build trees numerically */
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static const flagtype w_single_shortcut = Flag(2); /*< generate just one shortcut */
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static const flagtype w_near_solid = Flag(2); /*< solid's pre-parent is also solid */
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static const flagtype w_no_shortcut = Flag(3); /*< generate no shortcuts */
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static const flagtype w_no_restart = Flag(4); /*< do not restart at powers of two */
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static const flagtype w_no_sidecache = Flag(5); /*< do not cache get_side */
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@ -568,6 +568,8 @@ void be_solid(tcell *c) {
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throw rulegen_failure("set solid but no dist");
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}
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c->is_solid = true;
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if(c->dist > 0 && !(flags & w_near_solid))
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be_solid(c->move(c->any_nearer));
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}
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EX void look_for_shortcuts(tcell *c, shortcut& sh) {
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