From 3d813e83b913bb99ce1c8cc1025c92e4cceb562a Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Wed, 14 Aug 2019 08:32:05 +0200 Subject: [PATCH] split the projection menu into two screens --- models.cpp | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/models.cpp b/models.cpp index 03133d64..0febc97d 100644 --- a/models.cpp +++ b/models.cpp @@ -316,18 +316,17 @@ EX namespace models { } }; } - - EX void model_menu() { + + EX void model_list() { cmode = sm::SIDE | sm::MAYDARK | sm::CENTER; gamescreen(0); dialog::init(XLAT("models & projections")); - string chars = "0123456789!@#$%^&*()][{}'\""; - int cpos = 0; + for(int i=0; i