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	rogueviz:: some exports were missing
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		| @@ -4,6 +4,8 @@ | ||||
|  | ||||
| #include "../hyper.h" | ||||
|  | ||||
| #define RVPATH HYPERPATH "rogueviz/" | ||||
|  | ||||
| namespace rogueviz { | ||||
|   using namespace hr; | ||||
|    | ||||
| @@ -18,7 +20,8 @@ namespace rogueviz { | ||||
|   constexpr flagtype RV_INVERSE_WEIGHT = 64; // edit weight, not 1/weight | ||||
|    | ||||
|   inline flagtype vizflags; | ||||
|   string weight_label; | ||||
|   extern string weight_label; | ||||
|   extern ld maxweight; | ||||
|  | ||||
|   void drawExtra(); | ||||
|   void close(); | ||||
| @@ -33,6 +36,8 @@ namespace rogueviz { | ||||
|     string name; | ||||
|     }; | ||||
|  | ||||
|   edgetype *add_edgetype(const string& name); | ||||
|    | ||||
|   static const unsigned DEFAULT_COLOR = 0x471293B5; | ||||
|  | ||||
|   extern edgetype default_edgetype; | ||||
| @@ -50,6 +55,13 @@ namespace rogueviz { | ||||
|     edgeinfo(edgetype *t) { orig = NULL; lastdraw = -1; type = t; } | ||||
|     }; | ||||
|  | ||||
|   extern vector<edgeinfo*> edgeinfos; | ||||
|   void addedge0(int i, int j, edgeinfo *ei); | ||||
|   void addedge(int i, int j, edgeinfo *ei); | ||||
|   void addedge(int i, int j, double wei, bool subdiv, edgetype *t); | ||||
|   extern vector<int> legend; | ||||
|   extern vector<cell*> named; | ||||
|    | ||||
|   struct rvimage { | ||||
|     basic_textureinfo tinf; | ||||
|     texture::texture_data tdata; | ||||
| @@ -97,6 +109,10 @@ namespace rogueviz { | ||||
|    | ||||
|   inline hookset<void(vertexdata&, cell*, shmup::monster*, int)> *hooks_drawvertex; | ||||
|   inline hookset<bool(edgeinfo*, bool store)> *hooks_alt_edges; | ||||
|   inline purehookset hooks_rvmenu; | ||||
|   inline hookset<bool()> *hooks_rvmenu_replace; | ||||
|   inline hookset<bool(int&, string&, FILE*)> *hooks_readcolor; | ||||
|   inline purehookset hooks_close; | ||||
|    | ||||
|   void readcolor(const string& cfname); | ||||
|  | ||||
| @@ -107,9 +123,56 @@ namespace rogueviz { | ||||
|     using namespace hr::tour; | ||||
|     inline hookset<void(vector<slide>&)> *hooks_build_rvtour; | ||||
|     slide *gen_rvtour(); | ||||
|  | ||||
| template<class T> function<void(presmode)> roguevizslide(char c, const T& t) { | ||||
|   return [c,t] (presmode mode) { | ||||
|     patterns::canvasback = 0x101010; | ||||
|     setCanvas(mode, c); | ||||
|     if(mode == 1 || mode == pmGeometryStart) t(); | ||||
|    | ||||
|     if(mode == 3 || mode == pmGeometry || mode == pmGeometryReset) { | ||||
|       rogueviz::close(); | ||||
|       shmup::clearMonsters(); | ||||
|       if(mode == pmGeometryReset) t(); | ||||
|       } | ||||
|    | ||||
|     slidecommand = "toggle the player"; | ||||
|     if(mode == 4)  | ||||
|       mapeditor::drawplayer = !mapeditor::drawplayer; | ||||
|     pd_from = NULL; | ||||
|     }; | ||||
|   } | ||||
|  | ||||
| template<class T, class U> | ||||
| function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act) { | ||||
|   return [c,t,act] (presmode mode) { | ||||
|     patterns::canvasback = 0x101010; | ||||
|     setCanvas(mode, c); | ||||
|     if(mode == pmStart || mode == pmGeometryStart) t(); | ||||
|    | ||||
|     act(mode); | ||||
|  | ||||
|     if(mode == pmStop || mode == pmGeometry || mode == pmGeometryReset) { | ||||
|       rogueviz::close(); | ||||
|       shmup::clearMonsters(); | ||||
|       if(mode == pmGeometryReset) t(); | ||||
|       } | ||||
|    | ||||
|     }; | ||||
|   } | ||||
|  | ||||
|     } | ||||
|  | ||||
|   void createViz(int id, cell *c, transmatrix at); | ||||
|  | ||||
|   extern map<string, int> labeler; | ||||
|   int getid(const string& s); | ||||
|   int getnewid(string s); | ||||
|   extern string fname; | ||||
|  | ||||
|   colorpair perturb(colorpair cp); | ||||
|   void queuedisk(const transmatrix& V, const colorpair& cp, bool legend, const string* info, int i); | ||||
|  | ||||
|   } | ||||
|  | ||||
| #endif | ||||
|   | ||||
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