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fixed the octagons-fieldquotient geometry

This commit is contained in:
Zeno Rogue 2018-01-14 02:59:57 +01:00
parent d591d5f915
commit 3b8b100ad5

View File

@ -541,16 +541,16 @@ heptagon* encodeId(int id) {
namespace quotientspace {
struct code {
int c[8];
int c[MAX_EDGE+1];
};
bool operator == (const code& c1, const code &c2) {
for(int i=0; i<8; i++) if(c1.c[i] != c2.c[i]) return false;
for(int i=0; i<=S7; i++) if(c1.c[i] != c2.c[i]) return false;
return true;
}
bool operator < (const code& c1, const code &c2) {
for(int i=0; i<8; i++) if(c1.c[i] != c2.c[i]) return c1.c[i] < c2.c[i];
for(int i=0; i<=S7; i++) if(c1.c[i] != c2.c[i]) return c1.c[i] < c2.c[i];
return false;
}
@ -561,7 +561,7 @@ namespace quotientspace {
code get(heptspin hs) {
code res;
res.c[0] = cod(hs.h);
for(int i=1; i<8; i++) {
for(int i=1; i<=S7; i++) {
res.c[i] = cod(hsstep(hs, 0).h);
hs = hsspin(hs, 1);
}
@ -570,7 +570,7 @@ namespace quotientspace {
int rvadd = 0, rvdir = 1;
int rv(int x) { return (rvadd+x*rvdir) % 7; }
int rv(int x) { return (rvadd+x*rvdir) % S7; }
struct hrmap_quotient : hrmap {