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turncount fix
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cc23b20764
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@ -119,6 +119,7 @@ namespace dual {
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if(ok) for(int k=0; k<2; k++) {
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switch_to(k);
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movepcto(d, subdir, false);
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if(k == 0) turncount--;
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}
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switch_to(cg);
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return true;
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@ -155,6 +156,7 @@ namespace dual {
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int flash = items[itOrbFlash], lgt = items[itOrbLightning];
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switch_to(0); forcedmovetype = fm; movepcto(0, subdir, false); forcedmovetype = fmSkip;
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if(fm == fmInstant) { items[itOrbFlash] = flash, items[itOrbLightning] = lgt; }
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turncount--;
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switch_to(1); forcedmovetype = fm; movepcto(0, subdir, false); forcedmovetype = fmSkip;
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switch_to(cg);
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reduceOrbPowers();
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