From 3b50632217c1f75524dc5343c793acada1bf4b32 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 9 Aug 2018 19:25:44 +0200 Subject: [PATCH] 10.4p --- changelog.txt | 29 +++++++++++++++++++++++++++++ hyper.h | 6 +++--- 2 files changed, 32 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index 749f32a4..bc44d6e5 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2586,3 +2586,32 @@ Mobile version improvements (not yet released:) 2018.07.30 17:47 Update 10.4o - fixed a crash bug with displaying hypersian rugs in the inventory - added a stretch parameter for cylindrical equi-area and equidistant models + +2018.08.05 17:40 Update 10.4p +- Gameplay/bugfixes: +- - fixed a crash with Orb of the Warp +- - fixed the Ocean Yendor Challenge +- - fixed the Crossroads IV in PTM +- - fixed a bug which caused sea buoys to sometimes not appear +- - fixed the message order for teleport/jump orbs +- - fixed a checkmate rule bug with Pikeman and (potentially killed) monster on the way +- - the cost of leaving Land of Power now happens before collecting items +- irregular tilings: +- - bitruncation (more tilings supported, including the Crystal World and Warped Coast) +- - some help text +- - singletype patterns now can be remapped to irregular grids +- - fixed a crash when enabling irregular tiling multiple times +- texture mode bugfixes: +- - textures were scrolled incorrectly after loading -> fixed +- - texture configs based on polygonal tilings now load correctly +- - fixed singletype texture patterns +- - texture aura option +- graphics: +- - line quality option +- - fixed the lines in the svg screenshots +- - vertical stretch parameter is now available in all models; more details in equi-area +- - fixed some glitches in the stereographic projection of the sphere +- Strange Challenge bans: Orb of the Warp and Orb of Lava in non-bitruncated geometries; Land of Storms in finite geometries +- translation update (PL, CZ) + + diff --git a/hyper.h b/hyper.h index 2e8d95bb..ed52ce72 100644 --- a/hyper.h +++ b/hyper.h @@ -2,9 +2,9 @@ // It is quite chaotic. // version numbers -#define VER "10.4o" -#define VERNUM 10415 -#define VERNUM_HEX 0xA0BF +#define VER "10.4p" +#define VERNUM 10416 +#define VERNUM_HEX 0xA0C0 #include