diff --git a/game.cpp b/game.cpp index b7ca7fab..658df675 100644 --- a/game.cpp +++ b/game.cpp @@ -2241,8 +2241,13 @@ bool attackMonster(cell *c, flagtype flags, eMonster killer) { if(tk == 0 && ntk > 0 && !tactic::on && !euclid && !sphere) { if(notthateasy(m)) addMessage(XLAT("Quite tough, for your first fight.")); - else - addMessage(XLAT("That was easy, but groups could be dangerous.")); + else { + bool more = false; + forCellEx(c2, cwt.c) forCellEx(c3, c2) + if(c3->monst) more = true; + if(!more) + addMessage(XLAT("That was easy, but groups could be dangerous.")); + } } if(tk < 10 && ntk >= 10 && !tactic::on && !euclid && !sphere && !inv::on)