From 3a15be595cb0f2e321397e6aa3791f4c1ed6fa5d Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 31 Jul 2026 13:27:14 +0200 Subject: [PATCH] fixed the open/close plate z levels so that z-fighting is less likely --- celldrawer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/celldrawer.cpp b/celldrawer.cpp index 18d3ea3f..d1ea99d3 100644 --- a/celldrawer.cpp +++ b/celldrawer.cpp @@ -1567,8 +1567,8 @@ void celldrawer::draw_features() { if(wmescher && geosupport_football() == 2 && pseudohept(c) && c->land == laPalace) V2 = V * spin(M_PI / c->type); if(GDIM == 3) { #if MAXMDIM >= 4 - draw_shapevec(c, V2 * lzpush(-cgi.human_height/40), cgi.shMFloor.levels[SIDE::FLOOR], darkena(winf[c->wall].color, 0, 0xFF)); - draw_shapevec(c, V2 * lzpush(-cgi.human_height/35), cgi.shMFloor2.levels[SIDE::FLOOR], (!wmblack) ? darkena(fcol, 1, 0xFF) : darkena(0,1,0xFF)); + draw_shapevec(c, V2 * lzpush(-cgi.human_height/60), cgi.shMFloor.levels[SIDE::FLOOR], darkena(winf[c->wall].color, 0, 0xFF)); + draw_shapevec(c, V2 * lzpush(-cgi.human_height/30), cgi.shMFloor2.levels[SIDE::FLOOR], (!wmblack) ? darkena(fcol, 1, 0xFF) : darkena(0,1,0xFF)); #endif } else {