From 37f3b122c35dbf090338d80222c81a0a240fc07a Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 17 Jun 2019 12:35:31 +0200 Subject: [PATCH] 3D:: no more FACE-direction changing in HUD --- graph.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/graph.cpp b/graph.cpp index e4bdfc7f..a5d8977b 100644 --- a/graph.cpp +++ b/graph.cpp @@ -1324,8 +1324,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col char xch = minf[m].glyph; transmatrix V = V1; - if(WDIM == 3 && (classflag(m) & CF_FACE_UP)) V = V1 * cspin(0, 2, M_PI/2); - + if(WDIM == 3 && (classflag(m) & CF_FACE_UP) && where) V = V1 * cspin(0, 2, M_PI/2); + // if(DIM == 3) V = V * cspin(0, 2, M_PI/2); if(m == moTortoise && where && where->stuntime >= 3)