map editor now can save irregular maps (also should save modes too)

This commit is contained in:
Zeno Rogue 2024-03-23 21:21:16 +01:00
parent e9941d29d3
commit 3791daf9e3
2 changed files with 82 additions and 4 deletions

View File

@ -770,7 +770,7 @@ EX int celldist(cell *c, bool alts) {
return hi.celldists[alts][cells[cellindex[c]].localindex];
}
eGeometry orig_geometry;
eGeometry orig_geometry, base_geometry;
void start_game_on_created_map() {
popScreen();
@ -807,6 +807,31 @@ bool save_map(const string& fname) {
return true;
}
EX void save_map_bin(hstream& f) {
auto& all = base->allcells();
int origcells = 0;
for(cellinfo& ci: cells)
if(ci.generation == 0)
origcells++;
f.write<short> (base_geometry);
f.write<short> (isize(all));
f.write<short> (origcells);
for(auto h: all) {
origcells = 0;
for(auto i: cells_of_heptagon[h->master])
if(cells[i].generation == 0)
origcells++;
f.write<short> (origcells);
for(auto i: cells_of_heptagon[h->master]) if(cells[i].generation == 0) {
auto &ci = cells[i];
f.write<ld>(ci.p[0]);
f.write<ld>(ci.p[1]);
f.write<ld>(ci.p[LDIM]);
}
}
}
bool load_map(const string &fname) {
fhstream f(fname, "rt");
if(!f.f) return false;
@ -839,6 +864,47 @@ bool load_map(const string &fname) {
return true;
}
EX void load_map_bin(hstream& f) {
auto& all = base->allcells();
eGeometry g = (eGeometry) f.get<short>();
int sa = f.get<short>();
cellcount = f.get<short>();
if(g != geometry) throw hstream_exception("bad geometry");
if(sa != isize(all)) throw hstream_exception("bad size of all");
density = cellcount * 1. / isize(all);
cells.clear();
for(auto h: all) {
int q = f.get<short>();
if(q < 0 || q > cellcount) throw hstream_exception("incorrect quantity");
while(q--) {
cells.emplace_back();
cellinfo& s = cells.back();
s.patterndir = -1;
double a, b, c;
a = f.get<ld>();
b = f.get<ld>();
c = f.get<ld>();
s.p = hpxyz(a, b, c);
s.p = normalize(s.p);
for(auto c0: all) s.relmatrices[c0] = calc_relative_matrix(c0, h, s.p);
s.owner = h;
}
}
make_cells_of_heptagon();
runlevel = 2;
}
EX void load_map_full(hstream& f) {
init();
load_map_bin(f);
while(runlevel < 10) step(1000);
start_game_on_created_map();
}
void cancel_map_creation() {
base = NULL;
runlevel = 0;
@ -950,7 +1016,7 @@ void show_gridmaker() {
};
}
EX void visual_creator() {
EX void init() {
stop_game();
orig_geometry = geometry;
switch(geometry) {
@ -966,13 +1032,19 @@ EX void visual_creator() {
break;
}
base_geometry = geometry;
variation = eVariation::pure;
start_game();
if(base) delete base;
base = currentmap;
base_config = euc::eu;
drawthemap();
cellcount = int(isize(base->allcells()) * density + .5);
gridmaking = true;
drawthemap();
}
EX void visual_creator() {
init();
pushScreen(show_gridmaker);
runlevel = 0;
gridmaking = true;
@ -1015,7 +1087,7 @@ int readArgs() {
else if(argis("-irrload")) {
PHASE(3);
restart_game();
visual_creator();
init();
showstartmenu = false;
shift();
load_map(args());

View File

@ -491,6 +491,9 @@ EX namespace mapstream {
f.write(gp::param.second);
}
#endif
#if CAP_IRR
if(IRREGULAR) irr::save_map_bin(f);
#endif
#if MAXMDIM >= 4
if(variation == eVariation::coxeter) {
f.write(reg3::coxeter_param);
@ -587,6 +590,9 @@ EX namespace mapstream {
f.read(gp::param.second);
}
#endif
#if CAP_IRR
if(IRREGULAR) { irr::load_map_full(f); stop_game(); }
#endif
#if MAXMDIM >= 4
if(variation == eVariation::coxeter && vernum >= 0xA908) {
f.read(reg3::coxeter_param);