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ru:: some work on potions
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@@ -23,6 +23,7 @@ struct power {
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int qty_filled;
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int qty_owned;
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flagtype flags;
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int random_flavor;
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void init();
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hr::function<void(data&)> act, paused_act;
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hr::function<string()> get_name;
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@@ -39,6 +40,7 @@ struct power {
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power& identified_name(string, string);
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power& be_wearable(string wear_effect, string remove_effect);
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power& be_jewelry(string jtype, string desc);
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power& be_potion();
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};
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extern vector<power> powers;
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