1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-10-20 16:37:40 +00:00

levellines feature

This commit is contained in:
Zeno Rogue
2019-11-03 13:36:06 +01:00
parent d1d8ee07a1
commit 3725b06d0b
7 changed files with 106 additions and 15 deletions

View File

@@ -1743,6 +1743,7 @@ EX void sortquickqueue() {
}
EX void quickqueue() {
current_display->next_shader_flags = 0;
spherespecial = 0;
reset_projection(); current_display->set_all(0);
int siz = isize(ptds);
@@ -1932,6 +1933,7 @@ EX hookset<bool()> *hooks_vr_draw_all;
EX void drawqueue() {
callhooks(hook_drawqueue);
current_display->next_shader_flags = 0;
reset_projection();
// reset_projection() is not sufficient here, because we need to know shaderside_projection