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dpgen:: fix water
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@ -66,11 +66,11 @@ void launch(int seed, int elimit, int hlimit) {
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dual::enable();
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dual::enable();
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stop_game();
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stop_game();
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dual::switch_to(0);
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dual::switch_to(0);
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enable_canvas();
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enable_canvas(); ccolor::set_random(0);
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canvas_default_wall = waSea;
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canvas_default_wall = waSea;
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pconf.scale = .5;
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pconf.scale = .5;
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dual::switch_to(1);
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dual::switch_to(1);
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enable_canvas();
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enable_canvas(); ccolor::set_random(0);
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shrand(seed);
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shrand(seed);
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start_game();
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start_game();
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in = true;
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in = true;
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