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racing menu improvements, translations updated, text fixes
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14
classes.cpp
14
classes.cpp
@@ -784,7 +784,7 @@ monstertype minf[motypes] = {
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},
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{ 'B', 0xE07060, "Acid Gull",
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"Where did this strange bird come from?...\n\n"
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"Acid Gulls dissolve the land on which they fall. "
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"Acid Gulls dissolve the land on which they fall when they die. "
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},
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{ 'W', 0xA04060, "Mutant",
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"These guys look a bit strange, but they have no special properties."
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@@ -1252,8 +1252,8 @@ itemtype iinf[ittypes] = {
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{ 'o', 0x202020, "Orb of Slaying",
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"This Orb lets you defeat Raiders and other tough single-cell monsters in melee."
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},
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{ '*', 0xFFA860, "Sphalerite",
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"An orange gem."
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{ '*', 0xFFA860, "Tiger's Eye",
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"A brown gem."
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},
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{ '$', 0xF0C0C0, "Meteorite",
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"These rocks falling from the sky have been captured to fall forever in the artificial gravity. Meteorite iron is believed to be a valuable material for magical weapons."},
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@@ -1459,8 +1459,12 @@ walltype winf[walltypes] = {
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{ '^', 0xFF8000, "burning dock", "A burning dock."},
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{ '#', 0xE04030, "ruin wall", ruindesc},
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{ '#', 0xA04060, "Brownian generator", NODESC},
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{ '^', 0xC05000, "fire trap", NODESC},
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{ '^', 0xFD692F, "Explosive Barrel", NODESC},
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{ '^', 0xC05000, "fire trap",
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"This trap will explode when stepped on, setting all the adjacent cells on fire. However, this happens on the next turn, "
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"so you can safely escape if you are fast enough."},
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{ '^', 0xFD692F, "Explosive Barrel",
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"These barrels can be pushed, and they will explode if next to a fire, or under some attacks."
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},
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};
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// --- land types ---
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