Show dice type/value on mouseover

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Jesse Ruderman committed 2021-07-20 07:00:48 -07:00
1 parent 8c6aba5f6f
commit 362c6f673f
2 files changed
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@@ -945,6 +945,9 @@ EX void describeMouseover() {
if(c->wall == waRose) out += " (" + its(7-rosephase) + ")";
if(c->wall == waTerraWarrior) out += " (" + its(c->landparam) + ")";
#if CAP_COMPLEX2
if(isDie(c->wall)) out += " (" + dice::describe(c) + ")";
#endif
if((c->wall == waBigTree || c->wall == waSmallTree) && c->land != laDryForest)
help =
@@ -972,6 +975,10 @@ EX void describeMouseover() {
else if(c->monst) {
out += ", "; out += XLAT1(minf[c->monst].name);
#if CAP_COMPLEX2
if(isDie(c->monst))
out += " (" + dice::describe(c) + ")";
#endif
if(hasHitpoints(c->monst))
out += " (" + its(c->hitpoints)+" HP)";
if(isMutantIvy(c))