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add model, yshift and camera to texture saveconfig

This commit is contained in:
Zeno Rogue 2017-12-22 22:52:13 +01:00
parent 8c7abbc33e
commit 3604fa9a73

View File

@ -630,6 +630,9 @@ void init_textureconfig() {
addsaver(View[i][j], "viewmatrix_" + its(i) + its(j), i==j ? 1 : 0);
addsaverenum(targetgeometry, "geometry", gNormal);
addsaverenum(pmodel, "used model", pmNormal);
addsaver(vid.yshift, "Y shift", 0);
addsaver(vid.camera_angle, "camera angle", 0);
addsaverenum(target_nontrunc, "chamfering", false);
// ... geometry parameters