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the rotation fix did not work in SL2

This commit is contained in:
Zeno Rogue
2020-11-14 15:04:52 +01:00
parent bc102b000d
commit 35a502ae9a
3 changed files with 10 additions and 2 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ void fix_to_2(transmatrix& T) {
if(nonisotropic) {
hyperpoint h = tC0(T);
transmatrix rot = gpushxto0(h) * T;
{ dynamicval<eGeometry> g(geometry, gSphere); fixmatrix(rot); }
fix_rotation(rot);
T = rgpushxto0(h) * rot;
}
else