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the rotation fix did not work in SL2

This commit is contained in:
Zeno Rogue
2020-11-14 15:04:52 +01:00
parent bc102b000d
commit 35a502ae9a
3 changed files with 10 additions and 2 deletions

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@@ -877,6 +877,14 @@ EX void orthonormalize(transmatrix& T) {
}
}
/** fix a 3D rotation matrix */
EX void fix_rotation(transmatrix& rot) {
dynamicval<eGeometry> g(geometry, gSphere);
fixmatrix(rot);
for(int i=0; i<3; i++) rot[i][3] = rot[3][i] = 0;
rot[3][3] = 1;
}
/** determinant 2x2 */
EX ld det2(const transmatrix& T) {
return T[0][0] * T[1][1] - T[0][1] * T[1][0];