From 358d94f020333408efd66cb20f509b25a15747cb Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 5 Nov 2020 18:26:37 +0100 Subject: [PATCH] fixed camera-rotated aura for stretch --- graph.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/graph.cpp b/graph.cpp index 7cd2991c..edd029db 100644 --- a/graph.cpp +++ b/graph.cpp @@ -3079,7 +3079,7 @@ EX void drawaura() { } ld x = rad0 * c; - ld y = rad0 * s * pconf.stretch; + ld y = rad0 * s; if(pconf.camera_angle) { ld z = rad0; @@ -3093,7 +3093,7 @@ EX void drawaura() { y *= rad0 / z; } cx[r][z][0] = x; - cx[r][z][1] = y; + cx[r][z][1] = y * pconf.stretch; for(int u=0; u<3; u++) cx[r][z][u+2] = bak[u] + (aurac[rm][u] / (aurac[rm][3]+.1) - bak[u]) * cmul[z];