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tortoise flags are now editable with Shift+G and saved into saved levels
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@@ -3340,7 +3340,7 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
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c->stuntime = 1 + (m->stunoff - curtime-1)/300;
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if(hasHitpoints(m->type))
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c->hitpoints = m->hitpoints;
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if(m->type == moTortoise) tortoise::emap[c] = m->torigin;
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if(m->type == moTortoise) tortoise::emap[c] = getBits(m->torigin);
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drawMonsterType(m->type, c, view, col, m->footphase);
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if(m->type == moTortoise) tortoise::emap.erase(c);
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break;
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