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line/circle tools added to the texture editor; grid color changing in texture editor
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6
hyper.h
6
hyper.h
@@ -2391,6 +2391,11 @@ namespace texture {
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void update();
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void drawPixel(cell *c, hyperpoint h, int col);
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extern cell *where;
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// compute 'c' automatically, based on the hint in 'where'
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void drawPixel(hyperpoint h, int col);
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void drawLine(hyperpoint h1, hyperpoint h2, int col, int steps = 10);
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void remap(eTextureState old_tstate, eTextureState old_tstate_max);
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@@ -2399,6 +2404,7 @@ namespace texture {
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void undoLock();
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void undo();
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extern bool texturesym;
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extern cpatterntype cgroup;
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}
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