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crossbow:: crossbow icon works
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@@ -933,6 +933,11 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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queuepoly(Vit * spinptick(750, 0), cgi.shTriangle, darkena(icol, 0, 255));
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}
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else if(it == itCrossbow) {
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queuepoly(Vit, cgi.shCrossbowIcon, getcs().bowcolor);
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queuepoly(Vit, cgi.shCrossbowstringIcon, getcs().bowcolor2);
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}
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else if(it == itBabyTortoise) {
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int bits = c ? tortoise::babymap[c] : tortoise::last;
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int over = c && c->monst == moTortoise;
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