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hardcore now can use a formula
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f445d02707
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@ -1286,7 +1286,7 @@ EX void initConfig() {
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// modes
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param_b(shmup::on, "mode-shmup", false)->be_non_editable();
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param_b(hardcore, "mode-hardcore", false)->be_non_editable();
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param_b(hardcore, "mode-hardcore", false)->set_reaction([] { hardcore = !hardcore; switchHardcore_quiet(); });
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param_enum(land_structure, "mode-chaos", lsNiceWalls)->be_non_editable();
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#if CAP_INV
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param_b(inv::on, "mode-Orb Strategy");
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@ -276,13 +276,17 @@ EX void enable_cheat() {
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// -- game modes --
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EX void switchHardcore() {
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EX void switchHardcore_quiet() {
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if(hardcore && !canmove) {
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restart_game();
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if(delayed_start) stop_game(); else restart_game();
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hardcore = false;
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}
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else if(hardcore && canmove) { hardcore = false; }
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else { hardcore = true; canmove = true; hardcoreAt = turncount; }
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}
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EX void switchHardcore() {
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switchHardcore_quiet();
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if(hardcore)
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addMessage(XLAT("One wrong move and it is game over!"));
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else
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