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https://github.com/zenorogue/hyperrogue.git
synced 2024-12-24 17:10:36 +00:00
fixed the joystick bug (also 10.1c)
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parent
e06a3cc68a
commit
30c095fde8
@ -140,12 +140,12 @@ void initJoysticks() {
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if(numsticks > 8) numsticks = 8;
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for(int i=0; i<numsticks; i++) {
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sticks[i] = SDL_JoystickOpen(i);
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/* printf("axes = %d, balls = %d, buttons = %d, hats = %d\n",
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printf("axes = %d, balls = %d, buttons = %d, hats = %d\n",
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SDL_JoystickNumAxes(sticks[i]),
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SDL_JoystickNumBalls(sticks[i]),
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SDL_JoystickNumButtons(sticks[i]),
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SDL_JoystickNumHats(sticks[i])
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); */
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);
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}
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}
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@ -496,7 +496,7 @@ void mainloopiter() {
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panjoyx = panjoyy = 0;
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closeJoysticks();
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initJoysticks();
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}*/
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} */
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if(ev.type == SDL_ACTIVEEVENT) {
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if(ev.active.state & SDL_APPINPUTFOCUS) {
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@ -522,7 +522,7 @@ void mainloopiter() {
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drawscreen();
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}
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#if CAP_JOY
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#if CAP_SDLJOY
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if(ev.type == SDL_JOYAXISMOTION && normal && DEFAULTCONTROL) {
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if(ev.jaxis.which == 0) {
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if(ev.jaxis.axis == 0)
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@ -4550,7 +4550,7 @@ void drawMarkers() {
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queuecircleat(global_pushto, .6, darkena(0xFFD500, 0, 0xFF));
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}
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#if CAP_JOY
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#if CAP_SDLJOY
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if(joydir.d >= 0)
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queuecircleat(cwt.c->mov[(joydir.d+cwt.spin) % cwt.c->type], .78 - .02 * sin(ticks/199.0),
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darkena(0x00FF00, 0, 0xFF));
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14
shmup.cpp
14
shmup.cpp
@ -139,7 +139,7 @@ string listkeys(int id) {
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for(int i=0; i<512; i++)
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if(vid.scfg.keyaction[i] == id)
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lk = lk + " " + SDL_GetKeyName(SDLKey(i));
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#if CAP_JOY
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#if CAP_SDLJOY
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for(int i=0; i<numsticks; i++) for(int k=0; k<SDL_JoystickNumButtons(sticks[i]) && k<MAXBUTTON; k++)
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if(vid.scfg.joyaction[i][k] == id) {
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lk = lk + " " + cts('A'+i)+"-B"+its(k);
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@ -193,7 +193,7 @@ void showShmupConfig() {
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shmupnumkeys = CMDS_PAN;
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shmupcmdtable = pancmds;
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}
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#if CAP_JOY
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#if CAP_SDLJOY
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else if(sc == SCJOY) {
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dialog::init();
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getcstat = ' ';
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@ -255,7 +255,7 @@ void showShmupConfig() {
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dialog::addBreak(100);
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if(vid.scfg.players > 2)
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dialog::addItem(XLAT("configure player 3") + dsc(2), '3');
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#if CAP_JOY
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#if CAP_SDLJOY
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else if(vid.scfg.players == 1 && !shmupcfg && !shmupcfg && !multi::alwaysuse)
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dialog::addItem(XLAT("old style joystick configuration"), 'b');
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#endif
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@ -280,7 +280,7 @@ void showShmupConfig() {
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dialog::addItem(XLAT("configure panning and general keys"), 'p');
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else dialog::addBreak(100);
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#if CAP_JOY
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#if CAP_SDLJOY
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if(numsticks > 0) {
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if(shmupcfg || multi::alwaysuse || vid.scfg.players > 1)
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dialog::addItem(XLAT("configure joystick axes"), 'j');
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@ -351,11 +351,11 @@ void handleConfig(int sym, int uni) {
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else if(uni == '5') vid.scfg.subconfig = 6;
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else if(uni == '6') vid.scfg.subconfig = 7;
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else if(uni == '7') vid.scfg.subconfig = 8;
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#if CAP_JOY
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#if CAP_SDLJOY
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else if(uni == 'j') vid.scfg.subconfig = SCJOY;
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#endif
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else if(uni == 'a') multi::alwaysuse = !multi::alwaysuse;
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#if CAP_JOY
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#if CAP_SDLJOY
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else if(uni == 'b') pushScreen(showJoyConfig);
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#endif
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else if(uni == 'r')
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@ -634,7 +634,7 @@ void handleInput(int delta) {
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for(int i=0; i<SDLK_LAST; i++) if(keystate[i])
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pressaction(vid.scfg.keyaction[i]);
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#if CAP_JOY
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#if CAP_SDLJOY
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for(int j=0; j<numsticks; j++) {
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for(int b=0; b<SDL_JoystickNumButtons(sticks[j]) && b<MAXBUTTON; b++)
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