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sag:: sagsmooth option

This commit is contained in:
Zeno Rogue 2022-11-13 15:27:19 +01:00
parent 9297c94028
commit 301dad5d7b

View File

@ -470,18 +470,21 @@ namespace sag {
reassign();
}
int sag_ittime = 100;
void iterate() {
if(!sagmode) return;
int t1 = SDL_GetTicks();
int last = -1;
for(int i=0; i<ipturn; i++) {
numiter++;
sag::saiter();
}
int t2 = SDL_GetTicks();
int t = t2 - t1;
if(t < 50) ipturn *= 2;
else if(t > 200) ipturn /= 2;
else ipturn = ipturn * 100 / t;
if(t < (sag_ittime+1) / 2) ipturn *= 2;
else if(t > sag_ittime * 2) ipturn /= 2;
else ipturn = ipturn * sag_ittime / t;
print(hlog, format("it %12Ld temp %6.4f [2:%8.6f,10:%8.6f,50:%8.6f] cost = %f\n",
numiter, double(sag::temperature),
(double) exp(-2 * exp(-sag::temperature)),
@ -971,6 +974,13 @@ namespace sag {
sag::sagmode = sagOff;
});
dialog::addSelItem(XLAT("smoothness"), its(sag_ittime), 's');
dialog::add_action([] {
dialog::editNumber(sag_ittime, 0, 1000, 10, 100, XLAT("smoothness"),
XLAT("How much milliseconds to compute before re-rendering the screen when optimizing in the background. Low values look nicer, but may cause less time to be spent on iterations.")
);
});
dialog::addBoolItem_action(XLAT("auto-visualize"), sag::auto_visualize, 'b');
dialog::addBoolItem_action(XLAT("continuous embedding"), sag::embedding, 'e');
@ -1276,6 +1286,9 @@ int readArgs() {
sag::vizsa_start = SDL_GetTicks();
shift(); sag::vizsa_len = argi();
}
else if(argis("-sagsmooth")) {
shift(); sag::sag_ittime = argi();
}
else if(argis("-sagstats")) {
output_stats();
}