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daily...
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@ -90,6 +90,10 @@ bool inv::activating;
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#endif
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#endif
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#include "commandline.cpp"
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#include "commandline.cpp"
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#include "bigstuff.cpp"
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#include "bigstuff.cpp"
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#if CAP_DAILY
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#include "private/daily.cpp"
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#endif
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#endif
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#endif
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#if IN_CU(1)
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#if IN_CU(1)
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8
init.cpp
8
init.cpp
@ -117,6 +117,14 @@
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#define CAP_GLORNOT (CAP_GL && !ISWEB && !ISIOS)
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#define CAP_GLORNOT (CAP_GL && !ISWEB && !ISIOS)
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#if ISSTEAM
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#define CAP_DAILY 1
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#endif
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#ifndef CAP_DAILY
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#define CAP_DAILY 0
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#endif
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#ifndef CAP_CERTIFY
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#ifndef CAP_CERTIFY
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#define CAP_CERTIFY 0
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#define CAP_CERTIFY 0
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#endif
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#endif
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@ -1188,8 +1188,10 @@ void restartGame(char switchWhat, bool push, bool keep_screens) {
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inv::on = false;
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inv::on = false;
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princess::challenge = false;
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princess::challenge = false;
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}
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}
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#if CAP_DAILY
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if(switchWhat == rg::daily)
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if(switchWhat == rg::daily)
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daily::setup();
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daily::setup();
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#endif
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if(switchWhat == rg::princess) {
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if(switchWhat == rg::princess) {
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princess::challenge = !princess::challenge;
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princess::challenge = !princess::challenge;
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firstland = princess::challenge ? laPalace : laIce;
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firstland = princess::challenge ? laPalace : laIce;
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