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rogueviz:: list of portal scenes in portal collection
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@ -801,9 +801,9 @@ EX void achievement_final(bool really_final) {
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if(PURE) specialcode+=4;
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if(numplayers() > 1) specialcode+=8;
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if(inv::on) specialcode+=16;
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if(bow::crossbow_mode && bow::style == bow::cbBull) specialcode += 32;
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if(bow::crossbow_mode && bow::style == bow::cbGeodesic) specialcode += 64;
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if(bow::crossbow_mode && bow::style == bow::cbGeometric) specialcode += 96;
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if(bow::crossbow_mode() && bow::style == bow::cbBull) specialcode += 32;
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if(bow::crossbow_mode() && bow::style == bow::cbGeodesic) specialcode += 64;
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if(bow::crossbow_mode() && bow::style == bow::cbGeometric) specialcode += 96;
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if(sphere && specialland == laHalloween) {
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if(specialcode) return;
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@ -1429,7 +1429,13 @@ void portal_slideshow(tour::ss::slideshow_callback cb) {
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"This is a collection of portals. We start with knotted portals in Euclidean geometry, "
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"then we visit portals in other geometries, and finally, we explore portals between different "
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"geometries.\n\nLoading these may take some time, so you need to press 'r' to run them. In most slides you can also press '5' to change various parameters.",
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[] (presmode mode) {}
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[] (presmode mode) {
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slide_action(mode, '9', "list of portal scenes", [=] {
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popScreenAll();
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ss::current_folder = get_foldername(slides[currentslide].name);
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pushScreen(ss::showMenu);
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});
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}
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});
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auto add = [&] (string s, string text, string youtube, reaction_t act) {
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