From 2f11237171aa6a26ae8c932bc6d3d8d8abf5c7f1 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 8 Aug 2021 17:24:09 +0200 Subject: [PATCH] no more fatigue_cost checking when the Curse is gone --- pcmove.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcmove.cpp b/pcmove.cpp index f6e1b8a9..2eed8ef3 100644 --- a/pcmove.cpp +++ b/pcmove.cpp @@ -903,7 +903,7 @@ bool pcmove::after_escape() { tell_why_impassable(); return false; } - else if(items[itFatigue] + fatigue_cost(mi) > 10) { + else if(markOrb(itCurseFatigue) && items[itFatigue] + fatigue_cost(mi) > 10) { if(vmsg(miRESTRICTED)) addMessage(XLAT("You are too fatigued!")); return false;