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changes: fixed flipplayer
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@ -943,7 +943,9 @@ EX bool chaos_forbidden(cell *c) {
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bool pcmove::perform_actual_move() {
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cell*& c2 = mi.t;
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flipplayer = true; if(multi::players > 1) multi::flipped[multi::cpid] = true;
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changes.at_commit([&] {
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flipplayer = true; if(multi::players > 1) multi::flipped[multi::cpid] = true;
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});
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if(c2->item && isAlch(c2)) {
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if(cwt.at->wall == waBoat)
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c2->wall = waNone;
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