diff --git a/drawing.cpp b/drawing.cpp index 0b674604..b60229ea 100644 --- a/drawing.cpp +++ b/drawing.cpp @@ -2048,7 +2048,7 @@ EX void drawqueue() { if(wrl::in) { wrl::render(); return; } #endif - callhooks(hook_drawqueue); + callhooks(hooks_drawqueue); current_display->next_shader_flags = 0; reset_projection(); // reset_projection() is not sufficient here, because we need to know shaderside_projection