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always see the keys in editors
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@ -1490,6 +1490,9 @@ EX namespace mapeditor {
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void editor_menu(int i) {
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cmode |= sm::DIALOG_STRICT_X;
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/** the user probably wants to always see the keys */
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mousing = false;
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if(i == 1) dialog::init(XLAT("map editor"));
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if(i == 2) dialog::init(XLAT("shape editor"));
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if(i == 3) dialog::init(intexture ? XLAT("texture editor") : XLAT("drawing tool"));
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