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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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@@ -88,6 +88,8 @@ transmatrix geometry_information::ddi(int a, ld x) { return xspinpush(a * M_PI /
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void geometry_information::drawTentacle(hpcshape &h, ld rad, ld var, ld divby) {
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double tlength = max(crossf, hexhexdist);
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if(geometry == gBinaryTiling) tlength *= 0.7;
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if(geometry == gBinary4) tlength *= 0.45;
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#if CAP_ARCM
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if(archimedean) tlength = arcm::current.scale();
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#endif
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