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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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@@ -138,7 +138,7 @@ void geometry_information::prepare_basics() {
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if(geometry == gHoroRec) hexvdist = rhexf = .5, tessf = .5, scalefactor = .5, crossf = hcrossf7/2;
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#endif
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#if CAP_BT && MAXMDIM >= 4
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if(binarytiling && WDIM == 3) binary::build_tmatrix();
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if(binarytiling) binary::build_tmatrix();
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#endif
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scalefactor = crossf / hcrossf7;
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