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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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@@ -335,6 +335,10 @@ namespace hr { namespace inv {
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gainOrbs(itSwitch, itOrbPhasing);
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gainOrbs(itMagnet, itOrbMagnetism);
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gainOrbs(itRuins, itOrbSlaying);
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gainOrbs(itWest, itOrbGravity);
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gainOrbs(itVarTreasure, itOrbChoice);
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gainOrbs(itOrbBrown, itBrownian);
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#if CAP_DAILY
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daily::gifts();
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