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fixup to last
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@ -88,12 +88,6 @@ namespace rogueviz {
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inline hookset<void(vertexdata&, cell*, shmup::monster*, int)> *hooks_drawvertex;
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inline hookset<void(vertexdata&, cell*, shmup::monster*, int)> *hooks_drawvertex;
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namespace collatz {
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extern double s2, s3, p2, p3;
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void start();
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void act(vertexdata&, cell*, shmup::monster*, int);
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void lookup(long long reached, int bits);
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}
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void readcolor(const string& cfname);
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void readcolor(const string& cfname);
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extern bool on;
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extern bool on;
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