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https://github.com/zenorogue/hyperrogue.git
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chaosmode variants (CLI only for now)
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@@ -146,6 +146,7 @@ void initgame() {
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createMov(cwt.at, 0);
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pregen();
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setdist(cwt.at, BARLEV, NULL);
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if(!use_special_land && !safety) {
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@@ -622,7 +623,7 @@ void applyBoxes() {
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applyBoxM(moFalsePrincess);
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applyBoxM(moRoseLady);
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applyBoxM(moRoseBeauty);
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applyBoxBool(chaosmode, "Chaos mode");
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applyBoxNum(chaosmode, "Chaos mode");
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applyBoxNum(multi::players, "shmup players");
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if(multi::players < 1 || multi::players > MAXPLAYER)
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multi::players = 1;
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@@ -778,7 +779,7 @@ void loadBoxHigh() {
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dynamicval<int> sp1(multi::players, savebox[197]);
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dynamicval<eGeometry> sp2(geometry, (eGeometry) savebox[116]);
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dynamicval<bool> sp3(shmup::on, savebox[119]);
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dynamicval<bool> sp4(chaosmode, savebox[196]);
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dynamicval<int> sp4(chaosmode, savebox[196]);
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dynamicval<eVariation> sp5(variation, (eVariation) savebox[186]);
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dynamicval<int> sp7(gp::param.first, savebox[342]);
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dynamicval<int> sp8(gp::param.second, savebox[343]);
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