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chaosmode variants (CLI only for now)
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4
hyper.h
4
hyper.h
@@ -1744,7 +1744,7 @@ void generate_mines();
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bool canAttack(cell *c1, eMonster m1, cell *c2, eMonster m2, flagtype flags);
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extern bool chaosmode;
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extern int chaosmode;
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extern bool chaosUnlocked;
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extern bool chaosAchieved;
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bool isTechnicalLand(eLand l);
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@@ -5407,5 +5407,7 @@ static const int POLY_ALWAYS_IN = (1<<21); // always draw this
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static const int POLY_TRIANGLES = (1<<22); // made of TRIANGLES, not TRIANGLE_FAN
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static const int POLY_INTENSE = (1<<23); // extra intense colors
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void pregen();
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extern vector<eLand> currentlands;
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}
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