From 2aeb74511d7091e7760df4a4987df4c08cab4092 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 7 Apr 2022 20:51:15 +0200 Subject: [PATCH] fixup to radar_transform in VR --- vr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/vr.cpp b/vr.cpp index d39fcf84..53931f9c 100644 --- a/vr.cpp +++ b/vr.cpp @@ -1046,7 +1046,7 @@ EX void render() { dynamicval tN(NLP, NLP); dynamicval tV(View, View); dynamicval tC(current_display->which_copy, current_display->which_copy); - dynamicval trt(radar_transform); + dynamicval trt(current_display->radar_transform); /* changed in intra */ dynamicval tcs(camera_speed); @@ -1082,7 +1082,7 @@ EX void render() { make_actual_view(); hmd_pre = hmd_pre_for[i] = cview().T * inverse(master_cview.T); - radar_transform = trt.backup * inverse(hmd_pre); + current_display->radar_transform = trt.backup * inverse(hmd_pre); if(i < 2) frusta.push_back(frustum_info{hmd_pre, NLP, false, vrdata.proj[i]});