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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00
This commit is contained in:
Zeno Rogue 2024-06-28 14:23:52 +02:00
parent f7aca98ad9
commit 2a1b5b0408
2 changed files with 20 additions and 2 deletions

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@ -5320,3 +5320,21 @@ Improvements in geometries (mostly twisted product/fake):
- 'fixed Y/Z rotation' now works in all geometries where it makes sense (all 3D geometries except some spherical and non-binary hyperbolic)
- fixed incorrect tiles when unrectifying pure (e.g. {5,4})
- a new hex-based honeycomb for Nil (well, same as the one obtained by using "twisted product" on hex)
2024-06-28 12:32 Update 13.0q
Fixes to 3D projections (hyperboloid/ball/hemisphere):
- fixed the default rotation to look nicely
- smaller default 'maximum Z' so the hyperboloids fit on screen
- made the angle in hemisphere model be consistent with other models
- fixed the lines
- a "halve the distances" projection parameter for hemispheres/hyperboloids (used to visualize a smaller hyperboloid model based on Clifford algebras)
Fixes to fake curvature and twisted products: (some fake+twisted combos still do not work correctly)
- twisted-product and fake can now be enabled in more variation tilings that happen to be semi-regular (GP(1,1) unrectified and GP(1,1) {x,4})
- fixed bug with fake curvature in spherical/quotient spaces
- corrected the floor shapes in bitruncated+fake
Other:
- fixed the Euclidean 2D modes changing rotation incorrectly
- correct text handling in SDL2
- in the Princess challenge, do not generate wandering monsters too close to the Princess's cell

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.0p"
#define VERNUM_HEX 0xAA10
#define VER "13.0q"
#define VERNUM_HEX 0xAA11
#include "sysconfig.h"