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hrand >= 90 not >
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@ -2625,7 +2625,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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eWall wetwalls[10] = {waNone, waNone, waDeepWater, waDeepWater, waDeepWater, waShallow, waShallow, waShallow, waStone, waStone};
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c->wall = wetwalls[hrand(10)]; // wet::wetdata[windmap::getId(c)]];
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if(among(c->wall, waDeepWater, waShallow) && hrand_monster(2000) < 2 * (items[itWet] + yendor::hardness() + 5))
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c->monst = hrand(100) > 90 ? moRusalka : moPike;
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c->monst = hrand(100) >= 90 ? moRusalka : moPike;
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if(c->wall == waShallow && hrand(2000) < PT(100 + 2 * kills[moPike] + 3 * kills[moRusalka], 200) && notDippingFor(itWet))
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c->item = itWet;
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}
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