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android:: fixed the 'game in progress' notifications for Android 28 and 29
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4f4a7ccde4
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@ -3,14 +3,21 @@ package com.roguetemple.hyperroid;
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import android.app.Notification;
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import android.app.PendingIntent;
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import android.app.Service;
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import android.content.Context;
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import android.content.Intent;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Color;
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import android.os.Build;
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import android.os.IBinder;
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import android.support.v4.app.NotificationCompat;
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import android.util.Log;
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import android.widget.Toast;
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import android.app.NotificationChannel;
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import android.app.NotificationManager;
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public class ForegroundService extends Service {
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public static String MAIN_ACTION = "com.roguetemple.hyperroid.action.main";
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@ -18,6 +25,20 @@ public class ForegroundService extends Service {
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public static String STOPFOREGROUND_ACTION = "com.roguetemple.hyperroid.action.stopforeground";
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public static int FOREGROUND_SERVICE = 101;
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public String getChannelId() {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) return "";
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String NOTIFICATION_CHANNEL_ID = "com.roguetemple.hyperrogue";
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String channelName = "HyperRogue game in progress";
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NotificationChannel chan = new NotificationChannel(NOTIFICATION_CHANNEL_ID, channelName, NotificationManager.IMPORTANCE_NONE);
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chan.setLightColor(Color.BLUE);
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chan.setLockscreenVisibility(Notification.VISIBILITY_PRIVATE);
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NotificationManager manager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
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assert manager != null;
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manager.createNotificationChannel(chan);
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return NOTIFICATION_CHANNEL_ID;
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}
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@Override
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public int onStartCommand(Intent intent, int flags, int startId) {
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if (intent.getAction().equals(STARTFOREGROUND_ACTION)) {
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@ -31,7 +52,7 @@ public class ForegroundService extends Service {
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PendingIntent pendingIntent = PendingIntent.getActivity(this, 0,
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notificationIntent, 0);
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Notification notification = new NotificationCompat.Builder(this)
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Notification notification = new NotificationCompat.Builder(this, getChannelId())
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.setContentTitle("HyperRogue")
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.setContentText("Game in progress.")
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.setTicker("Game in progress. Game in progress. Game in progress.")
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