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Use disk segments for Orbs of Vaulting & Phasing.
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@@ -589,6 +589,10 @@ void geometry_information::procedural_shapes() {
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for(int i=0; i<=S84/2; i+=SD3)
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hpcpush(ddi(i, orbsize * .2) * C0);
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bshape(shDiskSegment, PPR::ITEM);
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for(int i=0; i<=S84/2.5; i+=SD3)
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hpcpush(ddi(i, orbsize * .2) * C0);
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bshape(shMoonDisk, PPR::ITEM);
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for(int i=0; i<=S84; i+=SD3)
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if(i <= S84 * 2 / 3)
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