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mapeditor:: canvas_default_wall can be set now
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@@ -40,7 +40,7 @@ EX bool game_active;
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EX bool cblind;
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EX bool autocheat;
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EX bool canvas_invisible;
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EX eWall canvas_default_wall = waNone;
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EX int truelotus;
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EX int gamecount;
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