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limited the world size to 10^7553
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@ -2897,6 +2897,12 @@ EX void setdist(cell *c, int d, cell *from) {
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if(d == min(reduced_barlev, 9)) moreBigStuff(c);
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if(d == 7) repairLandgen(c);
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// the number of tiles in the standard geometry has about 7553 digits!
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if(c->master->distance > 32000 || c->master->distance < -32000) {
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c->wall = waNone;
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c->item = itOrbSafety;
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}
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ONEMPTY if(!c->item) {
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if(isCrossroads(c->land))
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