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irr:: texture:: one more bugfix
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@ -659,7 +659,7 @@ void draw_qfi(cell *c, const transmatrix& V, int col, int prio = -1, vector<hpcs
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else if(qfi.tinf) {
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else if(qfi.tinf) {
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queuetable(V * qfi.spin, qfi.tinf->vertices, isize(qfi.tinf->vertices), texture::config.mesh_color, texture::config.recolor(col), prio == -1 ? PPR_FLOOR : prio);
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queuetable(V * qfi.spin, qfi.tinf->vertices, isize(qfi.tinf->vertices), texture::config.mesh_color, texture::config.recolor(col), prio == -1 ? PPR_FLOOR : prio);
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lastptd().u.poly.tinf = qfi.tinf;
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lastptd().u.poly.tinf = qfi.tinf;
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if(gp::on)
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if(gp::on || irr::on)
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lastptd().u.poly.flags = POLY_INVERSE;
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lastptd().u.poly.flags = POLY_INVERSE;
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}
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}
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#endif
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#endif
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