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subdivided game.cpp; split movepcto into separate functions
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@@ -79,7 +79,7 @@ int utfsize(char c) {
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}
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EX int get_sightrange() { return getDistLimit() + sightrange_bonus; }
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EX int get_sightrange_ambush() { return max(get_sightrange(), ambush_distance); }
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EX int get_sightrange_ambush() { return max(get_sightrange(), ambush::distance); }
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bool display_data::in_anaglyph() { return vid.stereo_mode == sAnaglyph; }
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bool display_data::stereo_active() { return vid.stereo_mode != sOFF; }
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