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new Crossroads variant: Crossroads VI (Cursed Crossroads)
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@@ -183,7 +183,7 @@ void celldrawer::setcolors() {
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// floor colors for all the lands
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else switch(c->land) {
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case laBurial: case laTrollheim: case laBarrier: case laOceanWall:
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case laCrossroads2: case laCrossroads3: case laCrossroads4: case laCrossroads5:
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case laCrossroads2: case laCrossroads3: case laCrossroads4: case laCrossroads5: case laCrossroads6:
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case laRose: case laPower: case laWildWest: case laHalloween: case laRedRock:
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case laDragon: case laStorms: case laTerracotta: case laMercuryRiver:
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case laDesert: case laKraken: case laDocks:
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