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	fixed non-transparent screenshot background
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		| @@ -187,7 +187,7 @@ renderbuffer::~renderbuffer() { | ||||
| void renderbuffer::clear(color_t col) { | ||||
|   #if CAP_GL | ||||
|   if(FramebufferName) { | ||||
|     setGLProjection(0); | ||||
|     setGLProjection(col); | ||||
|     return; | ||||
|     } | ||||
|   #endif | ||||
|   | ||||
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